
I’m a former career grad student and instructor turned amateur game dev. My personal interests center primarily around narrative design, but I’ve also developed a passion for production and small-team mentorship as a result of my professional experience adjacent to the games industry over the last few years.
In my current role at Rushdown Studios, I’m splitting my time between providing external production support for our partner studios and overhauling our internal recruitment and onboarding processes with an eye toward providing a more personal — and personalized — candidate experience. Outside of Rushdown, I serve on the Board of Directors for Tech Valley Game Space and IGDA Albany, two local non-profit organizations based in the Capital Region.
Beyond gaming, I still tend to think of myself as an “independent scholar” before anything else. My research in that capacity builds upon work I pursued in my previous life: I’m especially interested in visual culture in contemporary Japan, including artistic representations of shape-shifting yōkai and the ways their transformations manifest across print, animated, and interactive media. The way I see it, images of shape-shifters quite literally embody the myriad relationships between human and non-human animals — and in doing so, force us to reconsider our relationships with the environment.